THIS POST IS ABANDONED NOW. **UPDATED REVIEW PAGE HERE**
REVIEWS:
--SHOOTERS & BRAWLERS--
SUPERHOT VR - Superhuman slow-mo super-antics. Short but pretty perfectly formed.
Robo Recall - Gaudy teleportation shooter, short-ish but slickly executed. It's future-90s cities felt like a place you were scudding through, but the focus was on the high octane gamery. [Rift Freebie]
GORN - Ludicrous arena melee-fest that deploys its cartoon hammers and bendy swords to great effect. [Early Access]
Onward - Arma-style 'realistic' mili shooter that really places you in the moment! [Early Access]
Hotdogs, Horseshoes and Hand Grenades -- - Ridiculously replete gun simulator sandbox with bonus zombie sausage scenarios. Even though it's more a suite of mechanics than a game it's surprisingly good. [Early Access]
Run of Mydan (+) - A short but pretty & trippy flying platform shooter which ends up like a duel inside a 1990s microchip [Early Access]
--SIMULATORS--
Elite Dangerous VR (+/-) - Flying a spaceship never felt so real! (Some queueing for parking required...)
Dirt Rally + - 'Dark Soulsian' offroader that shows no mercy in its starter disciplines, but rewards with deep challenges.
--TEAM SPORTS--
Echo Arena - Challenging and super-slick Zero-G team frisbee,
Ender's Game style... [Rift Freebie]
--ADVENTURE / PUZZLE / WALKING SIMS--
The Gallery - Episode 1: Call of the Starseed +++ - '80s adventure' with some neat tricks and touches, just ultimately light on puzzles and length.
Pollen +++ - Explore an abandoned space outpost in search of missing astronauts - Tactile, 70s-style, and not a little bit trippy by the end.
--ACTION ADVENTURES & RPGs--
Vertigo ++ - Eccentric but pretty damn excellent 'escape the lab' adventure, with some stand out giant boss scenarios.
Vanishing Realms (+) - Satisfying melee and cartoony consistency make this dungeon crawler overcome it's short-ish length. [Early Access]
Edge of Nowhere - 3rd person linear Cthulu-horrors don't tick my boxes, but the art and swirls of storytelling raised this above its more monotonous mechanics.
(+)
--PUZZLE GAMES--
XING: The Land Beyond -- - Super zen puzzler which sees you flipping environmental effects and pacing around various natural zones.
I Expect You To Die +++ - Giddy and gleeful physics puzzler, set in faux 60s Bond scenarios. Only let down by short content and some repetition mis-steps.
Form - - Evocative puzzler that is unfortunately all form and very little substance.
--SURVIVAL GAMES--
Vivecraft -
Excellent mutation of the survival classic, featuring a huge suite of options, leading to some surreally immersive results. A ton better than the official version. [Free Mod]
Star Shelter ++ - Neat 'rogue lite' space scrounging simulator. Punishingly cruel at times, but has a certain something in its loops. [Early Access]
--PLATFORMERS--
Herobound +++ - A pretty tight little combat/puzzle platformer, with some minor non-linear aspects. Gains almost nothing from being in VR, but hey it's 8hrs long and it's free. [Rift Freebie]
--EXPERIENCES--
First Contact - Just an exceptional and super-slickly designed intro to the tech. Highlights what's special but makes everything feel natural. [Rift Freebie]
Batman: Arkham VR - Super immersive, if super short, chance to don the bat cape and tangle with some dark Gotham dilemmas. On the light puzzle end, and more experience than game, but immersively good for all that.
Waltz of the Wizard + - Lovely free physics plaything, with the odd mini-narrative hidden in its playful folds... [Rift Freebie]
Google Earth ++ - The capture tech and motion freedom here can get pretty mind-blowing at points. Yes, it's blobby at human scale, and many bits of the earth are 'flat' scanned, but from flying like an eagle over natural formations, to settling in a favoured city dell, there's some strange joy here...
Interkosmos - Great little 'land the lander module' mini-adventure, featuring tongue-in-cheek Cold War stylings & audio story.
Blade Runner 2049: Memory Lab +(+) - Too short, and slight on a gaming front, to even rate if it wasn't free. But as a demonstration of what full actor capture could do, and for slipping into the Blade Runner reboot neatly enough, it's definitely worth a reco. [Rift Freebie]
Aircar ++ - Another free super short experience, which is never-the-less properly epic. It's just a wonderfully rendered cityscape experience, which is immediately evocative of the original Blade Runner. [Free]
Mission:ISS - Another high class freebie, featuring solid zero G locomotion, the sci-steeped setting of the station, but what's genuinely glorious is the ability to space walk outside it all... [Rift Freebie]
Kismet +(+) - A slight but slickly-present collection of Tarot reading, Astrology, & a fun little board game from Ancient Ur... well worth a sale snag, if missing hand control.
Farlands + - Delightful alien locations mixed with deeply tedious gameplay. Worth a download for the initial transporting sections though. (Warning, includes chirpy robot guide...) [Rift Freebie]
Mythos of the World Axis - Super-short early proof of concept that makes your feel like you're controlling a tiny hero in a cavernous room of adventure...[Free]
Cycling Pathways to Mars +
= ? - Buzz Aldrin in hologram form. Need I say more...? [Free]
The Body VR -- - A hint of what education VR could become, but not there yet. Some of the scale as you passed over and into the mechanisms and environments of the inner cells was pretty cool though. [Free]
---
CAVEAT: It's
really hard to come up with a number that represents these nascent games and golden nuggets fairly. I'm not even sure if I'm high or low balling the scores any more. (I'm afraid of rating some slightly too highly purely because they stand out amongst an immature market, or because the woo-factor is washing over more obvious software shortcomings. The bang for buck aspect also can't be ignored, and I've tried to factor that in. Some should drop to a more reasonable price over time of course, but their pioneer mechanics will also date...)
The brass tacks are though... almost every game here
honestly feels like a to me thanks to the immersion and novelty aspects etc, I've often just gone woooooo and given them a
anyway
. Even if objectively there are enough flaws and downsides from a classical gaming perspective that I should really chip off at least half a point...