I've been playing Watch Dogs for the whole day, and so far I'm very impressed with what Ubisoft accomplished here. I think people are rushing to the GTA comparisons because of the modern day setting, the driving, and the freedom. Honestly, the best comparison to make with this game is with the Assassin's Creed franchise. Both feature freedom of choice in how you handle situations, the notoriety system is very similar to the one in the AC universe (albeit 10x more aggressive), and the game punishes you for trying to play the bad guy, much like AC does. Look at it as a modern day AC, and it'll make more sense.
Now onto my actual opinion. The biggest gameplay mechanic is the hacking of practically every single electronic in the city of Chicago (which is huge in this game). The game gives you the chance to use them strategically during missions, allowing for semi non-linear mission progressions. There's still a point of interest and a goal to reach, but reaching it takes some creativity. You can survey the area with security cameras, and decide for yourself whether or not to take the stealthy approach of carefully placed electronic explosions, distracting guards so they're less aware of things, or even catching some off guard with burst pipes and random ghost movements.
Or you can go in guns blazing and make it a chore. Using guns is the easiest thing to do in this game, but much like the AC franchise, it wants you to go the stealthy approach if you don't want to get overwhelmed. Not that gunfights are challenging, but enemies quickly swarm you and can even flank and corner you, as the AI is pretty intelligent. If you get chased by the cops or by the enemies you make, the streets are filled with traffic lights to interfere with, road blockers for vehicle takedowns, steam pipes to burst and distract, bridges to lift, and all sorts of other goodies for shaking the local men in blue (which are even more psychotic than in GTA5 in terms of AI aggression).
I have to admit, being a vigilante in this game is very gratifying. Taking down criminals that you've profiled and tracked feels like you have more power than you know what to do with. From random street crimes to large scale felonies and gang busts, the sheer amount of variety and creativity to take down criminals is staggering. You can fall into a rhythm of sorts with how you take some of them down, but I guarantee you the AI will give you a run for your money in terms of either taking you down or evading you.
The story itself is a revenge story (almost typical of Ubisoft lately), but it very quickly evolves into a great social commentary on the nature of surveillance and just how far is too far when it comes to invading the privacy of your average citizen. It takes on an Orwellian atmosphere very quickly, and proves to be almost cautionary in nature so far. I like Aiden Pearce as a character. He's likeable and you know he cares a lot about the people he loves, as well as having a burning hatred for those who corrupt the justice system. The rest of the cast is memorable as well, without falling into obvious stereotypes.
There are some mini games like digital parkour races and 8-bit score attacks with 8-bit guns, but the single best mini games are the digital "trips" which allows you to live out one of 4 very fun digital games. Control yourself as a flaming zombie, or duke it out with cops as a giant mech spider. I'm surprising by how much detail went into these mini games. They could almost be entire games themselves by how well they're crafted.
The biggest surprise for me, however, was the graphical fidelity on the PS3 version. It's nowhere near the levels seen on the next-gen consoles or PC, but holy crap was I stunned by just how great it looks. The lighting, the textures, the insane human animations are all spectacular to behold. The water animation took a massive hit, as did some of the facial and hair detail, but for what is almost a decade-old console, you'd be surprised by how much they're pushing the graphics. There's almost no noticeable framerate slowdown either, only dropping maybe a few frames during a hectic chase, as well as stuttering a little when entering a brand new area after having been in one for a while. But other than a few hiccups, the game runs buttery smooth.
I highly recommend getting Watch Dogs. If anything, the only gripes I have with it are the occasional AI lapses, a few glitches typical of an open world game, the cars being a little too slippery in their controls, and the cop AI being overtly aggressive. Other than that, it's a massive load of fun to hack everything in sight and become a powerhouse of technology. I'm barely 10 percent into the game already, and I've been collecting as much as I can as well as unlocking the map more. This game is packed with content.
Now onto my actual opinion. The biggest gameplay mechanic is the hacking of practically every single electronic in the city of Chicago (which is huge in this game). The game gives you the chance to use them strategically during missions, allowing for semi non-linear mission progressions. There's still a point of interest and a goal to reach, but reaching it takes some creativity. You can survey the area with security cameras, and decide for yourself whether or not to take the stealthy approach of carefully placed electronic explosions, distracting guards so they're less aware of things, or even catching some off guard with burst pipes and random ghost movements.
Or you can go in guns blazing and make it a chore. Using guns is the easiest thing to do in this game, but much like the AC franchise, it wants you to go the stealthy approach if you don't want to get overwhelmed. Not that gunfights are challenging, but enemies quickly swarm you and can even flank and corner you, as the AI is pretty intelligent. If you get chased by the cops or by the enemies you make, the streets are filled with traffic lights to interfere with, road blockers for vehicle takedowns, steam pipes to burst and distract, bridges to lift, and all sorts of other goodies for shaking the local men in blue (which are even more psychotic than in GTA5 in terms of AI aggression).
I have to admit, being a vigilante in this game is very gratifying. Taking down criminals that you've profiled and tracked feels like you have more power than you know what to do with. From random street crimes to large scale felonies and gang busts, the sheer amount of variety and creativity to take down criminals is staggering. You can fall into a rhythm of sorts with how you take some of them down, but I guarantee you the AI will give you a run for your money in terms of either taking you down or evading you.
The story itself is a revenge story (almost typical of Ubisoft lately), but it very quickly evolves into a great social commentary on the nature of surveillance and just how far is too far when it comes to invading the privacy of your average citizen. It takes on an Orwellian atmosphere very quickly, and proves to be almost cautionary in nature so far. I like Aiden Pearce as a character. He's likeable and you know he cares a lot about the people he loves, as well as having a burning hatred for those who corrupt the justice system. The rest of the cast is memorable as well, without falling into obvious stereotypes.
There are some mini games like digital parkour races and 8-bit score attacks with 8-bit guns, but the single best mini games are the digital "trips" which allows you to live out one of 4 very fun digital games. Control yourself as a flaming zombie, or duke it out with cops as a giant mech spider. I'm surprising by how much detail went into these mini games. They could almost be entire games themselves by how well they're crafted.
The biggest surprise for me, however, was the graphical fidelity on the PS3 version. It's nowhere near the levels seen on the next-gen consoles or PC, but holy crap was I stunned by just how great it looks. The lighting, the textures, the insane human animations are all spectacular to behold. The water animation took a massive hit, as did some of the facial and hair detail, but for what is almost a decade-old console, you'd be surprised by how much they're pushing the graphics. There's almost no noticeable framerate slowdown either, only dropping maybe a few frames during a hectic chase, as well as stuttering a little when entering a brand new area after having been in one for a while. But other than a few hiccups, the game runs buttery smooth.
I highly recommend getting Watch Dogs. If anything, the only gripes I have with it are the occasional AI lapses, a few glitches typical of an open world game, the cars being a little too slippery in their controls, and the cop AI being overtly aggressive. Other than that, it's a massive load of fun to hack everything in sight and become a powerhouse of technology. I'm barely 10 percent into the game already, and I've been collecting as much as I can as well as unlocking the map more. This game is packed with content.